Tuesday, January 15, 2013

15 Jan progress

Yeah, so I've given up counting days.  A lot of things tend to fall by the wayside in the blur and frenzy of a jam.  One thing that, fortunately, has not fallen by the wayside is progress. We're starting to get the building blocks of story together, our character is almost finished being animated and we have a lot of art content to work with.  Enough for a screenshot:

You can see hints of some of our planned features in this (note kickass explosions, terrain scorch marks and deformation).

Yeah. Explosions.

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